Image of the trait Safe in Dungeon Village 2 Safe Trait

You can obtain the Safe trait in Dungeon Village 2 in your city by Carpenter or Rescue Squad, building Monster Farm or Well, Powerful Salve or Ultimate Salve and hosting event Weapons Lecture or Litter Pick-Up. Worth 25 points, Fire Safety Patrol is the most points for obtaining the Safe trait.

The Safe trait is a requirement for four titles, including Unassailable Fortress, Multicultural and Safety Zone.

The exact contribution of points for each factor in the Safe trait is detailed below.

Safe Trait Requirements Titles With Safe Trait

Getting the Safe Trait

Jobs

There are six jobs that contribute to the Safe trait, Carpenter, Rescue Squad, Royal Guard, High Priest, Hero and Kobold.

Carpenter

Safe: 10 points
Other Traits:
House: 10

Rescue Squad

Safe: 5 points
Other Traits:
Rest: 10 Battle: 2

Royal Guard

Safe: 5 points
Other Traits:
Royal: 10 Battle: 2 Knight: 10

High Priest

Safe: 5 points
Other Traits:
Holy: 10 Magic: 5 Relax: 10

Hero

Safe: 5 points
Other Traits:
Hero: 10 Battle: 2

Kobold

Safe: 5 points
Other Traits:
Plain: 10 Animal: 10

Structures

Three structures contribute to the Safe trait, Monster Farm, Well and Bonfire in Dungeon Village 2.

Monster Farm

Safe: 5 points
Other Traits:
Turf: 5 Battle: 3 Monster: 5
Available: Befriend a monster
Cost: 4,000 G

Well

Safe: 5 points
Other Traits:
Water: 10 Health: 3
Available: Plains Map Facility Store Lv2
Cost: 800 G

Bonfire

Safe: 10 points
Other Traits:
Fire: 10 Eastern: 10
Available: Eastern Map 3 Stars
Cost: 1,500 G

Items

There are five items that contribute to the Safe trait, Powerful Salve, Ultimate Salve, Party Pinata, Broom and Healing Spellbook.

Image of the item Powerful Salve in Dungeon Village 2 Powerful Salve

Safe: 1 points
Other Traits:
Medicine: 3

Image of the item Ultimate Salve in Dungeon Village 2 Ultimate Salve

Safe: 2 points
Other Traits:
Luxury: 2 Medicine: 3

Image of the item Party Pinata in Dungeon Village 2 Party Pinata

Safe: 1 points
Other Traits:
Merch: 1 Party: 2

Image of the item Broom in Dungeon Village 2 Broom

Safe: 1 points
Other Traits:
Merch: 1 Health: 3 Training: 1

Image of the item Healing Spellbook in Dungeon Village 2 Healing Spellbook

Safe: 1 points
Other Traits:
Holy: 2 Books: 1 Magic: 3 Relax: 3

Events

Six events contribute to the Safe trait, Weapons Lecture, Litter Pick-Up, Fire Safety Patrol, Monsterology Seminar, Expand Town 1 and Expand Town 2 in Dungeon Village 2.

Weapons Lecture

Safe: 10 points
Other Traits:
Study: 20 Battle: 20 Knight: 5

Litter Pick-Up

Safe: 5 points
Other Traits:
Nature: 25

Fire Safety Patrol

Safe: 25 points
Other Traits:
Ghost: 3

Monsterology Seminar

Safe: 10 points
Other Traits:
Demon: 5 Study: 5 Sprite: 5 Monster: 25

Expand Town 1

Safe: 20 points
Other Traits:
Mascot: 10 History: 10

Expand Town 2

Safe: 20 points
Other Traits:
Mascot: 10 History: 10

Dungeon Village 2 Titles with Safe Trait

In Dungeon Village 2, the Safe trait is a requirement in four titles, Unassailable Fortress, Multicultural, Safety Zone and Center of Happiness.

Unassailable Fortress

Safe: 20 points
Other Traits Needed For "Unassailable Fortress":
Armor: 10 Knight: 20
Stars:

Multicultural

Safe: 40 points
Other Traits Needed For "Multicultural":
Knight: 40 Monster: 50
Stars:

Safety Zone

Traits Need
  • Safe
  • Royal
  • Castle
Stars:

Center of Happiness

Traits Need
  • Safe
  • Shopping
  • Entertainment
Stars: