Image of the trait Mystery in Dungeon Village 2 Mystery Trait

You can get the Mystery trait in Dungeon Village 2 in your city by Ninja or Jester, building Fortuneteller, Aged Soy Beans or Batwing, taming Mozar or Maskoro as pets and hosting event Mystery Solvers Meet-Up or Astronomy Night. Mystery Solvers Meet-Up is worth 20 points, which is the most points towards acquiring the Mystery trait.

The Mystery trait is a requirement for seven titles, including Enigmas Abound, Lost City Of Gold and Supernatural Sleuthing.

The exact contribution of points for each factor in the Mystery trait is detailed below.

Mystery Trait Requirements Titles With Mystery Trait

Getting the Mystery Trait

Jobs

There are three jobs that contribute to the Mystery trait, Ninja, Jester and Demon.

Ninja

Mystery: 10 points
Other Traits:
Ninja: 10 Eastern: 10

Jester

Mystery: 10 points
Other Traits:
Clown: 10 Shopping: 2

Demon

Mystery: 10 points
Other Traits:
Demon: 10 Danger: 10 Underworld: 10

Structures

One structures contributes to the Mystery trait, Fortuneteller in Dungeon Village 2.

Fortuneteller

Mystery: 10 points
Other Traits:
Merch: 5 Fortune: 10
Available: Underworld Sales Lv 3
Cost: 3,000 G

Items

There are six items that contribute to the Mystery trait, Aged Soy Beans, Batwing, Magic Lamp, Crystal Ball, Eye-Catching Piece and Magatama Gem.

Image of the item Aged Soy Beans in Dungeon Village 2 Aged Soy Beans

Mystery: 1 points
Other Traits:
Soy Beans: 3

Batwing

Mystery: 1 points
Other Traits:
Dark: 3 Horror: 2

Image of the item Magic Lamp in Dungeon Village 2 Magic Lamp

Mystery: 1 points
Other Traits:
Gold: 1 Curse: 2 Magic: 3

Image of the item Crystal Ball in Dungeon Village 2 Crystal Ball

Mystery: 3 points
Other Traits:
Merch: 1 Fortune: 3

Image of the item Eye-Catching Piece in Dungeon Village 2 Eye-Catching Piece

Mystery: 1 points
Other Traits:
Merch: 1 Luxury: 3

Image of the item Magatama Gem in Dungeon Village 2 Magatama Gem

Mystery: 2 points
Other Traits:
Gem: 3 Dark: 1 Rare: 3 Eastern: 2 Treasure: 2

Enemies

Three enemies contribute to the Mystery trait, Mozar, Maskoro and Gyozan in Dungeon Village 2.

Image of the monster Mozar in Dungeon Village 2 Mozar

Mystery: 10 points
Other Traits:
Monster: 5

Image of the monster Maskoro in Dungeon Village 2 Maskoro

Mystery: 10 points
Other Traits:
Monster: 5

Image of the monster Gyozan in Dungeon Village 2 Gyozan

Mystery: 10 points
Other Traits:
Ghost: 10 Flight: 10 Monster: 5

Events

There are two events that contribute to the Mystery trait, Mystery Solvers Meet-Up and Astronomy Night.

Mystery Solvers Meet-Up

Mystery: 20 points
Other Traits:
Books: 20 Entertainment: 10

Astronomy Night

Mystery: 5 points
Other Traits:
Star: 25

Dungeon Village 2 Titles with Mystery Trait

In Dungeon Village 2, the Mystery trait is a requirement in seven titles, Enigmas Abound, Lost City of Gold, Supernatural Sleuthing, Horror Town, Fortune Town, Detective Town and Mystifying City.

Enigmas Abound

Mystery: 40 points
Other Traits Needed For "Enigmas Abound":
Fortune: 30 History: 30
Stars:

Lost City of Gold

Mystery: 40 points
Other Traits Needed For "Lost City of Gold":
Gold: 50 Treasure: 40
Stars:

Supernatural Sleuthing

Mystery: 20 points
Other Traits Needed For "Supernatural Sleuthing":
Letter: 10 Underworld: 20
Stars:

Horror Town

Traits Need
  • Curse
  • Horror
  • Mystery
Stars:

Fortune Town

Traits Need
  • Fortune
  • Mystery
Stars:

Detective Town

Traits Need
  • Antique
  • Mystery
Stars:

Mystifying City

Traits Need
  • Jiggly
  • Sprite
  • Mystery
Stars: